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Brandon Pirruccello
Brandon Pirruccello
Concept Artist and User Interface Designer
Los Angeles, United States

Summary

Welcome to my portfolio! I am a user interface and concept artist based in Los Angeles.  I have over a decade of experience in the video game industry, specializing in user interface design and concept art. With a diverse skill set encompassing hard surface and character concept art, environment design, motion graphics, graphic design, branding, and game development using Unreal Engine, I bring a wealth of expertise to every project.

As a key contributor to projects like Apex Legends for Respawn Entertainment, I've played a pivotal role in establishing the UI art style, crafting captivating environments, and designing compelling character and weapon skins. My background in both pre-production and live service AAA production environments has honed my ability to thrive in collaborative settings, working seamlessly with teams to bring visions to life.

Guided by clear design goals and regular communication with stakeholders, I ensure that each project surpasses expectations. Drawing inspiration from diverse sources such as art books, films, comics, and gaming, I infuse my designs with creativity, depth, and popular culture. From initial sketches to final iterations, I strive for excellence, refining each design into a polished result.

With a lifelong passion for video games and a dedication to continuous improvement, I take pride in crafting designs that not only reflect my personal taste but also contribute to immersive and engaging gaming experiences. Please reach out if you are interested in working together!

View my entire portfolio at: http://brandonrp.com/

Skills

Concept ArtConcept DesignDigital PaintingEnvironment DesignIllustrationMotion GraphicsUser Interface DesignWeb Design3D ModelingCharacter DesignUI DesignVisual DevelopmentGraphic DesignWorld BuildingUX DesignWeapon Design

Software proficiency

Illustrator
Illustrator
InDesign
InDesign
After Effects
After Effects
Photoshop
Photoshop
ZBrush
ZBrush
Blender
Blender
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Figma
Figma
Perforce
Perforce
Git
Git

Productions

    • Video Game
      Canceled Star Wars Bounty Hunter Project
    • Year
      2024
    • Role
      Sr UI Artist and Concept Artist
    • Company
      Respawn Entertainment
    • Video Game
      Apex Legends
    • Year
      2019
    • Role
      Concept and UI Artist
    • Company
      Respawn Entertainment

Experience

  • Sr Concept and UI Designer at Respawn Entertainment
    Los Angeles, US
    June 2022 - Present

  • Concept Artist at Respawn Entertainment
    Los Angeles, US
    October 2019 - June 2021

  • Graphic Designer at Respawn Entertainment
    Los Angeles, US
    October 2017 - May 2019

  • Sr. 2D Artist -> Lead UI Artist at Section Studios
    Los Angeles, US
    March 2013 - February 2017

    Senior level graphic designer, front-end developer, concept artist and UI designer for games. Responsibilities included project production planning, asset delivery and implementation in Unity as well as pre-production concept development.